AI Insights · Timothy · October 2021
Top 5 Fidget Toys Games on Android in Italy: Q3 2021
In Q3 2021, the top 5 Fidget Toys games on Android in Italy saw varied performance in terms of downloads, revenue, and active users, as reported by Sensor Tower.
During the third quarter of 2021, the performance of the top 5 Fidget Toys games on the Android platform in Italy showcased interesting trends in downloads, revenue, and active users. Here's a closer look at each app's performance according to Sensor Tower's data.
Fidget Toys Trading・Pop It 3D from Freeplay Inc saw a significant surge in downloads, peaking at around 114K in the first week of August. However, the weekly downloads gradually decreased, ending the quarter at approximately 32K. The app's active users followed a similar trend, starting from 176 in early July and reaching a peak of around 252K in early August before declining to about 74K by the end of September.
Fidget Toys 3D - Antistress experienced a steady decrease in weekly downloads, from about 71K at the end of June to around 12K by the end of September. Despite this, the app maintained a relatively stable number of active users, fluctuating between 172K and 70K throughout the quarter. The weekly revenue for this app remained minimal, with occasional small increases, peaking at $11 in mid-August.
Pop Us! by SayGames Ltd had a strong start with weekly downloads reaching around 38K in mid-July. However, downloads saw a decline over the quarter, stabilizing at around 12K by the end of September. The app’s active users followed a similar pattern, starting from 984 at the end of June and peaking at around 49K in mid-July before decreasing to approximately 25K by the end of the quarter.
Antistress - relaxation toys from JindoBlu showed a consistent decrease in weekly downloads, from about 21K at the end of June to around 4K by the end of September. The active users also saw a gradual decline, from 127K in late June to around 77K by the end of September. The app’s revenue remained modest, with the highest weekly revenue being $72 in late July.
Lastly, Bubble Ouch: Pop it Fidgets & by Wanna Play Games LTD had a notable drop in weekly downloads from around 27K in early July to less than 1K in August, before a slight recovery to around 1.8K by the end of September. The active users mirrored this trend, starting from 29K in early July and ending the quarter at about 3.2K.
These insights highlight the dynamic nature of the Fidget Toys games market in Italy during Q3 2021. For more detailed insights and data, visit Sensor Tower.